Microsoft Store gets accessibility update

The Microsoft Store for Xbox has now added accessibility tags to over 325 games, as well as moving the store’s accessibility page to make it more easily discoverable.

The changes have been backed by more than 11,000 Xbox Insiders, thanks to the Xbox Accessibility Insider League (XAIL) which launched in October. The biggest change to come from this Microsoft Store Update on console, PC and mobile is the addition of 20 accessibility tags. There are plans to add more tags to all four categories (Audio, Gameplay, Input, Visual) in the future, but this first wave includes:

  • Accessibility at launch
  • Adjustable difficulty
  • Adjustable input sensitivity
  • Adjustable text size
  • Color options
  • Custom volume controls
  • Full keyboard support
  • Input Remapping
  • Commented game menus
  • No buttons hold
  • No fast events
  • On-demand tutorials
  • Pause
  • Save progress options
  • Single Stick Game
  • Spatial audio
  • Steady camera
  • Subtitle options
  • Text contrast options
  • Text-to-speech/speech-to-text communications

Currently, the store offers tagging on just over 325 games, but developers now have the ability to tag their games in the store – as long as they meet the standards Microsoft expects them to be included. – so we can expect to see this list grow in the future. Tagged games now display an “Accessibility Features” button on the main page, and publishers can link to accessibility detail pages for more information about their games.

You can see all tagged games in the new Accessibility Spotlight page, available as a submenu on the Microsoft Store homepage. More features are planned for the future, including the ability to filter and sort games by tags, and use tags across other Microsoft experiences.

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